What this gets you: FIRES · HOUSE · STORAGES recipe tables from the survival notebook HUD, plus Steam food-loop categories without cook-menu costs.
2026-09-15
Run order
Open the spiral-bound notebook and pick FIRES, HOUSE, or STORAGES.
Read the yellow description and the needed cost line under each entry.
Place the blueprint, then deliver sticks, logs, stone, or leafs as written.
Cook and garden from Steam’s food loop — cook-menu names stay unknown.
Where this comes from
First-party
Steam store About + EA FAQ (gather, craft, hunger/thirst/energy). Official Gameplay Trailer + Steam stills OCR of notebook pages FIRES / HOUSE / STORAGES (app 4890760).
Multi-source
GameRant / GamingBible confirm crafting and cooking as marketed systems — not used for recipe invention.
Our own runs
Notebook HUD costs from Steam screenshots and official trailer frames (2026-09-15 pack).
Unknown
Full notebook tabs beyond FIRES/HOUSE/STORAGES; cook-menu recipe names and ingredient counts.
THE DEAD WE KNEW: Open World Survival (Steam app 4890760, MAY19 STUDIO) uses a spiral-bound survival notebook for placeable builds. Category icons sit along the top of the notebook UI. Confirmed section titles on open pages: FIRES, HOUSE, STORAGES.
How to open craft / build pages
Open the spiral-bound notebook UI in first person (shown in Steam stills and official gameplay trailer footage).
Use the top icon row to change section. The tent/structure icon opens HOUSE; the pencil/book icon opens STORAGES; the fire icon opens FIRES.
Read each entry’s yellow-highlighted description and the “needed” cost line under it.
Use BACK / NEXT on the notebook page to move between entries in that section.
Place the blueprint in the world, then deliver the listed materials (Steam stills show carrying logs into a wireframe structure).
FIRES recipes
HUD name
Inputs (as written)
Notebook note
BASIC FIRE
13 sticks needed
Simple light source; warmth; wards off darkness
STANDING FIRE
2 stick needed · 3 stone needed · 1 leaf needed
Raised fire that lights the camp
CAMPFIRE
13 sticks needed · 16 stone needed
Stronger heat and light for cold nights
RAIN SHIELD
7 logs needed
Wooden cover that keeps fire and supplies dry in rainfall
Protection from wild creatures; sturdy camp layout
DOOR WALL
5 logs needed
Wall with built-in door for camp access
WINDOWED WALL
5 logs needed
Protective wall with a window
WALL DOOR
4 logs needed
Framed opening between rooms
STORAGES recipes
HUD name
Inputs (as written)
Notebook note
STICK HOLDER
5 sticks needed
Holds gathered sticks in a neat pile
STONE HOLDER
25 sticks needed
Wooden support to store stones
LOG HOLDER
28 sticks needed
Wooden support to store logs
SMALL SHELF
7 logs needed
Small wooden unit for storing tools
Food craft loop (Steam text — no recipe UI yet)
Action (Steam)
Named example
Result stated
Hunt → process → cook on fire
Deer
Cooked meat for hunger
Plant / grow → cook meals
Tomatoes
More nutritious meals; soup called out as example
Scavenge abandoned places
—
Supplies when ready food is scarce
Exact cook-menu item names and ingredient counts are not confirmed in-game yet (held under Unknowns below) — they are not on the notebook pages sourced for this pack. Shelter placement loop continues on /guides/base. Fog and rain change when you should stop crafting outdoors — see /guides/fog-weather.
HUD spelling is preserved as written: TINT, leafs, DOOR WALL vs WALL DOOR, and singular stick / stone where the notebook uses them.