THE DEAD WE KNEW map locations
What this gets you: Steam-named location types plus unlabeled landmark stills — no HUD map pin or settlement proper names.
2026-09-15Run order
- Loot abandoned structures early for cabin materials.
- Use forest and water routes for gather and return.
- Treat “new settlements” as EA roadmap, not a named POI list.
Where this comes from
| First-party | Steam: loot abandoned places; materials from abandoned structures and forest; swim and boats; EA roadmap adds new settlements and locations. |
| Multi-source | GameRant: exploration and scavenging confirmed. |
| Our own runs | Overlook parking and town police-street stills without on-screen location titles (2026-09-15 pack). |
| Unknown | HUD map pin names, settlement proper names, region titles, fast-travel rules. |
Pre-EA Steam stills and trailer footage do not show readable map-pin or compass POI names. This page lists only location types Steam text confirms, plus unlabeled landmark types visible in official stills.
Steam-named location types
| Type (Steam wording) | Player use | Notes |
|---|---|---|
| Abandoned places / abandoned structures | Loot supplies | Short description + about text |
| Forest / deep within the forest | Gather; hunt deer | About text |
| Player shelter / cabin / base | Build, rest, defend | About text + notebook HOUSE — see /guides/base |
| Water / sea routes | Swim and use boats to reach areas | EA FAQ current state |
| New settlements and locations (planned) | Future map expansion | EA “full version” plans — not present as a named roster yet |
Unlabeled landmarks in official stills
These appear in Steam screenshots without on-screen location titles. Treat as visual references only — not map database names.
| Still landmark | What is visible |
|---|---|
| Collapsed bridge overlook | Broken stone bridge over a foggy wooded valley |
| Overlook parking lot | Fenced asphalt lot, abandoned cars with open doors/trunk, billboard, stairs |
| Town street with police vehicles | Overturned/parked police cars, multi-story civic-style building, zombies in street |
| Coastal cabin camp | Log cabin, palisade, dock on shoreline |
| Forest road junction | Asphalt crossroads with blank rusted signs |
Fishing and vehicles remain Steam roadmap items — no how-tos here. Link loot runs back to cabin upgrades (/guides/base) and notebook craft (/guides/crafting). Fog can turn any route into a fight (/guides/fog-weather).
Unknowns
- Official settlement / outpost / map-pin proper names.
- Fast-travel or map-marker rules.
- Hostile human camp vs zombie nest taxonomy beyond Steam nouns.
- Boat launch points and sea POIs (roadmap; held).